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 Forum - Rules

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Posts : 12
Join date : 2010-02-08
Location : Kolkata, India

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PostSubject: Forum - Rules   Forum  - Rules EmptyMon Feb 08, 2010 6:37 am

Alliance - General Rules

This are the General Rules of Darkness Exiled, for all kind of people:

- People who want to request for membership
- New Members
- Full Members
- Leadership
- THE DARKNESS EXILED META


1 Active player.

1.1 Be active in game, at least log in once a day. If you can't do that chose a sitter from the alliance to do it.

1.2 Be active in forums, fell free to participate in all topics, ask questions and seek answers.


2 Help the Alliance

2.1 Cooperate with all members to complete all kind of Darkness Exiled Goals.

2.2 Never put your own goals in front of Alliance Goals, always think if your own plans have any benefit to whole group.

2.3 Respect all members, like own friends.

2.4 Follow orders of the Leadership (Leader, Diplomats, War Masters)


3 Population / Villages / Location

To join the alliance is recommended...

3.1 ... that the player population is near of the average population of the alliance.

3.2 ... that the player should be at least close to settling his/her 2 villages.

3.3 ... that is Location be near of one of the Darkness Exiled Zones.

3.4 The 3 points posted before, are recommended conditions, you still can present your Membership Request (if you don't complete all 3 requests), and give us some extra details that can be a good reason for you join us.


4 Leadership / High Ranks

4.1 High Ranks that lack in participation in forums or work for the goals, will step down in the ranking list.


5 Inactive Members / Bad Behavior

5.1 Any Member that be inactive for more that 3 days (red dot) will be kicked from the Alliance, and farmed.

5.2 Any Member that have a bad behavior to any other member or to the Alliance will be kicked from the Alliance, and farmed.

5.3 In special cases, depends of the alliance decision, the ex-Member will not just farmed, but will be too destroyed by Darkness Exiled members.

High Ranks - Leadership Function Rules

1 Zone Leader
Each zone of Darkness Exiled have one Leader responsible for the control of all Zone orders, cooperation and organization. And need to have a great relation and team work with his War Master and Diplomat


2 War Master

2.1 The War Master will be the man with the responsibility to create offensive and defensive villages inside of the alliance, designate which villages and alliances are our enemies. And will have a great work and cooperation with the leader and the other Zone War Master in all kind of War Matters.

2.2 Officer (War Master)
Will have similar function to the War Master (working under his orders), but this kind of rank only will be created in times that the Alliance have an high amount of members in each area.


3 Diplomat

3.1 The Diplomat will be the man with the responsibility to create a better cooperation between villages inside of the alliance, talking with weak villages to know their needs, requesting help to strongest villages to complete goals. Seek for new ally villages, and contact other alliance to create Alliance or NAP's (non aggressive pact's). And will have a great work and cooperation with the leader and the other Zone Diplomat in all kind of Diplomacy Matters.

3.2 Officer (Diplomat)
Will have similar function to the Diplomat (working under his orders), but this kind of rank only will be created in times that the Alliance have an high amount of members in each area.

===========================

Designation
You can suggest your name to take one of the ranks, if exist more that one candidate we make an election. In case nobody show interest to take one of the ranks, the Leaders of each Zone have free decision to pick a member to the functions needed.

Inactive High Rank
Any High Rank that lack in his functions will step down of the Leadership rank and be a simple Full Member.

Players - Membership Request / Invitation

1 After one membership request/invitation the non ally-village have 3 days of NAP, in that 3 days the player of that village (or the members of •DE• will make a final decision about the request.

1.1.1 In the event of an invite sent by the leadership is not accepted by the player within 3 days, the NAP will cease and he/she may be farmed by the members

1.1.2 In case of an Invitation, the player will have time of 2 weeks to test his behavior and fitment before he/she is considered to be a Full Member.

1.2 In case of Membership Request the leadership will let the player know the final decision, no IGM will be entertained

1.2.1 If the Request is refused, the NAP will cease.

=======================================

When you post your candidature, the members of alliance will vote for you accept or not. It may be that questions are asked to you during this vote. The vote will finish only when the majority of the members vote.

Alliances - NAP's and Alliances Rules



1 1st contact
Any kind of 1st contact to make a NAP or Alliance between other Alliance and •DE• must be made at the forum under the correct topic

2 Request of Alliance

2.1 The request of an Alliance will permit one week of mutual NAP. During this 1 weeks time, •DE• and its Alliances and Wings will collectively discuss and decide on the Application

2.1.1 If the proposal for an Alliance is is refused a new contact will be made to try a NAP. And will be added more 3 days of mutual NAP.

2.1.2 If the proposal is accepted both alliance will create one Set of Guidelines to guide both Alliances, to increase cooperation and friendship between both sides.

2.1.3 If all contacts fail, both alliances would be free to scout, raid, attack each other.

2.2 If any NAP Guidelines are violated while the Alliance is under the NAP arrangement, Diplomats will work to resolve all issues. If someone must be compensated, the same must be honored


3 Requesting NAP

3.1 The request of a NAP will permit one week of mutual NAP.
In that time •DE• or the other Alliance will make a final decision.

3.1.1 If the proposal is refused or no answer given, both alliances will be free to scout, raid, attack the other.

3.1.2 If the proposal is accepted one Set of Guidelines will be created to permit a better implementation of Non Aggressive Actions.

3.1.2.1 Any NAP will have the duration of one Month, and will be again discussed internally. And a final decision will be presented to NAP Alliance.

3.2 Any violation of the NAP by either of the parties will result in cancellation of the NAP. A fresh meeting shall be organized and if things can be worked out efforts will be made once again along with compensation to the victim .
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